Preparation Before Class:
Read this paper to prepare for our guest this week.
In Class Discussion:
- The UI/UX tension of learning experiences: Delightful vs instructional
- Your assignments: What problem do you want to take on?
- What is mastery learning in the Khan Academy model?
- What is active learning?
Jan Plass, PhD is Co-Director of the Games for Learning Institute (G4LI), a collaboration of nine partner universities with support from Microsoft Research and the Motorola Foundation. G4LI is dedicated to advancing the design, use, and evaluation of computer games in formal and informal educational settings. The Institute works to provide fundamental scientific evidence of “what works” in games for learning – what makes certain games compelling and playable, and what design elements make games effective for learning. The results provide critically important information to researchers, game developers, and educators, and point the way to a new era of using games for the purpose of learning.
Reflection / Assignment After Class:
Read / Watch:
- How Apple Is Giving Design A Bad Name (FastCo Design)
- How Graphic Design can help Instructional Design
- Chunking Information
- Regular exercise changes the brain to improve memory, thinking skills (Harvard Medical School)
- To Boost Memory: Study, Wait, Then Exercise
- 6 Scaffolding Strategies to Use With Your Students
- What is scaffolding instruction?
- Khan Academy and Mastery Learning
- Presentations and Talks of Salman Khan, founder of Khan Academy
- Does Active Learning Work?
- Black Girls Code