I’ve started to loosely define my user as the college or graduate-level student who is going into a creative and/or strategic field. I have access to these people both at ITP and at work, so testing and validation would be possible.
For my research, I’m looking into ways to help place information in situ, so it’s not as siloed in specific knowledge banks or academic contexts. Being less familiar with education, I’m looking into common learning theories for adults. Here’s a start.
- Adult Learning Theory posits that adults must understand the applicability of information to their life to learn best. I’d like to lets users literally contextualize information in places that seem relevant to their own activities and goals for the future.
- Anchored Learning Theory suggests that putting a subject matter within a realistic situation will embed it with more meaning. I’d like to virtually anchors content to context, so that in a specific situation where information might be useful it will resurface.
- Constructivism is the idea that learning is an active construction and learners learn best when they make connections between experiences and ideas. I’d like to help users attain two paths to long-term memory retrieval by creating two modalities for learning.
Next, I plan to look more into persuasive design and HCI.