Project update

Some defined and scattered thoughts, and project status.

defined user:

  • graduate school students in non-technical fields

defined problem:

  • learning happens in silos, whether outside or inside the classroom, and learners must rely on their memory to summon up the right information

defined design challenge:

  • how can we help bring relevant or complicating information to learners in the space/time when it’s actually relevant/needed?

defined objectives:

  • takes burden off users
  • can be used for both students and teachers
  • is enjoyable to use
  • is easy to use
  • enhances applications of academics, doesn’t replace them

defined constraints:

  • uses two different memory pathways

defined KPI:

  • regular student and teacher usage
  • longer students and teachers engagement in the subject matter
  • more integrated thinking from students and teachers, rather than linear module- or unit-based thinking

defined project plan:

  • formalize project and goal 11/7 – 11/14
  • gather research + inspiration, sketch + prototype 11/14 – 11/21
  • iterate 11/21 – 11/28
  • tell story 11/28 – 12/5

scattered ideas:

  • geofenced information modules, either bringing information from classroom contextualize in the room, or things you’re learning out in the world, to complicate/advance ideas at your desk/home
  • virtual world, “mind palace”
  • social aspect, other people adding things for people to find?
  • visuals versus audio output
  • randomized or frankenstein-style ideation games
  • instant picture to inspiration card
  • more about mental notes, journaling
  • time integrated schedule, addressing the whole person, whole living radius
  • being able to work wherever, through designed friction
  • project management tool
  • open question/answer service/community/forum
  • open question/answer self-service tool

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